Trilobiter is a low poly 3D platformer/collector demo that takes place in a Cambrian era tide pool. This game was a group project including Maria Bautista, Bee Lawhorn, Mayari Gaylord, and I. I contributed to the project by creating all of the low poly 3D models, including props, payer character, and environmental pieces. In addition to this I created the custom materials used for this project in Unreal Engine 5 to create the cell/toon shaded look of the demo.